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Saturday, December 5th, 2009 cube field full screen, cubefield 18 Comments

Indie MMO Love Free This Weekend

Not quite sold on Eskil Steenberg's one-man-MMO-show Love? What if it were completely free? That's exactly what's going down this Friday, as the developer just announced a free weekend for the procedurally-generated online game.

Beginning tomorrow, September 3 at 1:00 a.m. Eastern, you'll be able to download the Love client from the game's official website. From there you should have free access to the game servers until around 7:00 a.m. Eastern on Monday.


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Thursday, September 2nd, 2010 cubefield, cubefield unblocked, cubefield2 No Comments

Irrational Prototype Ideas May Live on in Another 2K Project

Before Irrational Games decided to make BioShock Infinite, it was testing prototype ideas that might show up in a few different 2K games. We chatted with Ken Levine in the latest stop on our Cross Country Game Tour (above), who said that the eventual decision to make BioShock Infinite relied on some of the concepts that had come before.

"We finished BioShock, and we really didn't know what was going to be next," he said. "We actually prototyped a bunch of stuff... kinda decided it wasn't [right], and sat in a room and said, what else is interesting us? The idea of doing another BioShock game came up, but we knew if we were going to do that it wasn't going to be a game in Rapture."


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Thursday, September 2nd, 2010 cubefield, cubefield unblocked, cubefield2 No Comments

OnLive Rolling Out Game Sale, Wi-Fi Beta

OnLive

The game streaming service OnLive is preparing a set of new promotions to bump its subscriber listing as we head towards the holidays. This Labor Day weekend, the service will offer all of its cloud-service games at 50% off. In addition, the company is extending its "Founding Members" program to the end of the year, which gives a free first year and an optional second year for about five bucks.

The company also announced that it will be rolling out a beta program of Wi-Fi connectivity for the service, so users will no longer need to have a hard-wire. The press release didn't mention an exact date for the new feature, only that it is coming out sometime this month. "Wi-Fi support has been the most requested feature among OnLive members, so we made it a top development priority and were able to role out a beta version ahead of schedule," said COO Mike McGarvey in the press release.

OnLive will have a booth at PAX this weekend, showing off the service along with the new Wi-Fi feature. Those interested in seeing video game streaming for themselves can find it at booth #3446.


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Thursday, September 2nd, 2010 cubefield, cubefield unblocked, cubefield2 No Comments

OnLive Rolling Out Game Sale, Wi-Fi Beta

OnLive

The game streaming service OnLive is preparing a set of new promotions to bump its subscriber listing as we head towards the holidays. This Labor Day weekend, the service will offer all of its cloud-service games at 50% off. In addition, the company is extending its "Founding Members" program to the end of the year, which gives a free first year and an optional second year for about five bucks.

The company also announced that it will be rolling out a beta program of Wi-Fi connectivity for the service, so users will no longer need to have a hard-wire. The press release didn't mention an exact date for the new feature, only that it is coming out sometime this month. "Wi-Fi support has been the most requested feature among OnLive members, so we made it a top development priority and were able to role out a beta version ahead of schedule," said COO Mike McGarvey in the press release.

OnLive will have a booth at PAX this weekend, showing off the service along with the new Wi-Fi feature. Those interested in seeing video game streaming for themselves can find it at booth #3446.


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Thursday, September 2nd, 2010 cubefield, cubefield unblocked, cubefield2 No Comments

Capcom Wants Resident Evil 6 Out “as Soon as Possible”

Resident Evil 5

Recently Capcom made clear their intentions to significantly reduce the time between releases in their major franchises, and it looks like they're following through. Speaking to Spanish website 3DJuegos (via NeoGAF), Keiji Inafune, global head of production at Capcom, said they intend to put Resident Evil 6 on the fast-track to retail shelves.

"Given the great success which led to us Resident Evil 5, we want Resident Evil 6 to hit the market as soon as possible," Inafune said. "In fact, Capcom will have news about this soon..." If that's in fact the case, it seems likely we may hear something at Tokyo Game Show, which kicks off on September 16. It's a venue big enough to seem appropriate for the first Resident Evil 6 announcement, and there's really no other big gaming event taking place any time soon after that.

We already know at least one thing about Resident Evil 6, which is that Resident Evil 5 producer Jun Takeuchi won't return to spearhead the title. But otherwise, for now we'll look ahead toward TGS and hope we do indeed get some news on the game.


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Thursday, September 2nd, 2010 cubefield, cubefield unblocked, cubefield2 No Comments

Valve Planning Three “Big Surprises” for Next 12 Months

Left 4 Dead 2

Valve sure knows how to keep its audience guessing. Company co-founder and managing director Gabe Newell recently sat down with the UK's PC Gamer magazine and discussed what's on the horizon for the Half-Life developer.

"I can guarantee you people are going to be surprised at stuff we do. That isn't going to stop any time soon," Newell told PC Gamer (via CVG). "I'm just laughing because... people will be shocked again."

He continued, "We have three pretty big surprises in the next 12 months at least."


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Wednesday, September 1st, 2010 cubefield, cubefield unblocked, cubefield2 No Comments

Christopher Lloyd Confirmed for Back to the Future Games

Back to the Future

Curious what Telltale has in store for Marty McFly and friends? USA Today's Game Hunters blog snagged some early details on the upcoming Back to the Future games from the Sam & Max developer.

The USA Today article confirms that 71-year-old Christopher Lloyd is set to reprise his role as Doc Brown in Telltale's episodic series. Original Back to the Future trilogy screenwriter Bob Gale is also on board to work on the plot for all five of the planned episodes.

Expect plenty of references to the films, including the DeLorean, Hill Valley, and even characters modeled after the original actors. But don't hold your breath for a Michael J. Fox voiceover; the man who was McFly has yet to be confirmed for Telltale's games.


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Wednesday, September 1st, 2010 cubefield, cubefield unblocked, cubefield2 No Comments

Madden 11 Top-Selling Game in August by EA’s Estimates

Madden NFL 11

Madden has once again topped sales charts in the month of August. Though NPD numbers won't be out for several weeks, EA has already issued a statement talking up the game's success in August, trumpeting it as the best selling game last month.

"Madden NFL 11 is the number one selling game in August, and the game has created enormous enthusiasm in the online community," said EA Sports president Peter Moore in the statement. "Each day on consoles, fans are playing as many games online as the equivalent of 750 full NFL seasons."

The press release offers up various facts to brag about the game's success, including the Ultimate Team mode helping to boost digital revenues 200% over Madden NFL 10. More than two million games of Madden are played online each day, and 20% of players have tried out the Online Team Play game mode.


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Wednesday, September 1st, 2010 cubefield, cubefield unblocked, cubefield2 No Comments

StarCraft II Sells Over 3 Million

StarCraft 2

Blizzard announced today that Starcraft 2: Wings of Liberty has unsurprisingly sold a lot of units. More specifically, the game has moved over 3 million copies worldwide in its first month, making it the fastest-selling real-time strategy game of all time. We know that half of those sales were in the first two days, so after the initial zerg rush gamers calmed down and only bought another (staggering) 1.5 million.

"We appreciate all the enthusiasm that players around the world have shown for StarCraft II," said CEO Mike Morhaime in the press release. "It was important to us to deliver an overall gameplay experience that was accessible, balanced, and fun, and it's been gratifying to see how strongly the global community has already embraced the game."

If you haven't picked up StarCraft 2 yet, and were waiting for it to hit a few million buyers so you would know it's the cool trend, now would be the time to bite. Check out the review for our own heaping helping of praise.


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Wednesday, September 1st, 2010 cubefield, cubefield unblocked, cubefield2 No Comments

Batman: Arkham City to Feature Multiplayer

Batman: Arkham City

Arkham City might still be more than a year away from release and many details remain unknown, but it appears that one huge bit of information has been released: It will include a multiplayer game mode.

According to PSM3 magazine (via ArkhamCity.co.uk), "Multiplayer is a certainty, but [there are] no details on this yet." Multiplayer doesn't necessarily mean a straightforward deathmatch mode, as some might assume; multiplayer might simply indicate a co-op mode where a second player assumes the role of Catwoman or Robin. If it is co-op that's included in Arkham City, it's also possible that it will be an entirely separate mode from the single-player game, for those worried that the main campaign will be watered down by made-for-co-op content.

There's currently no word on when developer Rocksteady will reveal more about the game's multiplayer. As soon as it does, we'll bring you the latest.


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Wednesday, September 1st, 2010 cubefield, cubefield unblocked, cubefield2 No Comments

Ubisoft “Cautious” of New IPs Until Next Generation of Consoles

Assassin's Creed: Brotherhood

We hope you really love Tom Clancy games, because it looks like we'll be seeing more of them before we see much else new out of Ubisoft for a while. In an interview with GamesIndustry.biz, Ubisoft European managing director Alain Corre said Ubisoft is steering clear of introducing new IPs until the next generation of consoles, and instead will focus on improving their established brands.

"To launch a new IP you have to invest much, much more marketing to establish it, and if you add up the huge costs of development plus the investment in marketing you cannot be 100 percent sure the target audience you'd expect, which is needed for the comeback on the investment," Corre explained. "Especially in this part of the cycle of the consoles, we are cautious now to introduce new brands. We'll concentrate on the ones we have and make sure we bring them to the next level in terms of quality."

Rather, Corre said they feel the best time to introduce brand-new franchises is when a new generation of hardware comes around. "That's always been the case in the past because it's a fresh approach," he said. "The new technology always brings new ideas for gameplay or innovation and you can use this to introduce a new IP that will be attached to the hardware. And the market is usually less crowded in the first 18 months of a new machine, so then you can try something new. Right now there are so many huge IPs already known that it's very competitive."


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Wednesday, September 1st, 2010 cubefield, cubefield unblocked, cubefield2 No Comments

Madden NFL Superstars Now Available on Facebook


The once-rumored Facebook adaptation of Madden NFL is definitely real, as it officially went live earlier today.

The spinoff features simulated games, with teams being assembled via packs of virtual cards. Points for new cards can be acquired by winning games, or by dropping real-life cash. There's also a practice mode, where training points can be accrued over a certain period of time and used to improve the team.

Madden NFL Superstars has been teased since February, when EA Sports president Peter Moore said the franchise would be launching on the social network. It was developed by Playfish, which EA acquired last year.


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Tuesday, August 31st, 2010 cubefield, cubefield unblocked, cubefield2 No Comments

World of Warcraft Patch Disabling Support for Older Macs

Power Mac World of Warcraft subscribers on older Mac hardware will soon be left with no choice but to upgrade to a new system or give up the game for good. Blizzard announced on its official forums over the weekend that an upcoming patch will disable support for World of Warcraft on Power PC-equipped Macs.

"Apple has been focusing on Intel Macs since the end of 2005," notes a Blizzard poster on the forums. "So since 5 years, PPC systems has received very few bug fixes. It is now too hard to deal with all the bugs and the lack of features to support the few PPC users that we have left."

Following the pre-Cataclysm update, anyone with a Power PC machine will be greeted with an error message when attempting to run the game. Blizzard points out that StarCraft 2 also lacks Power PC support, as will Diablo III.


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Tuesday, August 31st, 2010 cubefield, cubefield unblocked, cubefield2 No Comments

Call of Duty: Black Ops Multiplayer Premiere Live Blog Tomorrow

As good as a Call of Duty campaign is, the multiplayer is easily where the lasting power of the franchise lies -- it's the reason why people like Tina Sanchez and Street Fighter producer Yoshinori Ono keep on playing Modern Warfare 2. And while Treyarch has shown some nifty stuff for single-player, the studio has only released a teaser trailer for multiplayer and has remained silent since then.

Until next week, where Activision is hosting a Call of Duty: Black Ops Multiplayer Premiere event. Both Tina and Thierry Nguyen will be in attendance to see first-hand what's it like to double-stab dudes in multiplayer. We'll start with the Live Blog (embedded below) of the multiplayer presentation, then we'll also be posting impressions, footage, and maybe even a video interview. We're assuming the venue has a decent Wi-Fi signal, but in case it doesn't, you can also follow the 1UP Live Blog Twitter account

According to Activision, the presentation should begin around 6:00pm Pacific on September 1. Stay tuned to this story.


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Tuesday, August 31st, 2010 cubefield, cubefield unblocked, cubefield2 No Comments

Call of Duty: Black Ops Multiplayer Premiere Live Blog Today

As good as a Call of Duty campaign is, the multiplayer is easily where the lasting power of the franchise lies -- it's the reason why people like Tina Sanchez and Street Fighter producer Yoshinori Ono keep on playing Modern Warfare 2. And while Treyarch has shown some nifty stuff for single-player, the studio has only released a teaser trailer for multiplayer and has remained silent since then.

Until next week, where Activision is hosting a Call of Duty: Black Ops Multiplayer Premiere event. Both Tina and Thierry Nguyen will be in attendance to see first-hand what's it like to double-stab dudes in multiplayer. We'll start with the Live Blog (embedded below) of the multiplayer presentation, then we'll also be posting impressions, footage, and maybe even a video interview. We're assuming the venue has a decent Wi-Fi signal, but in case it doesn't, you can also follow the 1UP Live Blog Twitter account

According to Activision, the presentation should begin around 6:00pm Pacific on September 1. Stay tuned to this story.


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Tuesday, August 31st, 2010 cubefield, cubefield unblocked, cubefield2 No Comments

Call of Duty: Black Ops Multiplayer Premiere Live Blog

As good as a Call of Duty campaign is, the multiplayer is easily where the lasting power of the franchise lies -- it's the reason why people like Tina Sanchez and Street Fighter producer Yoshinori Ono keep on playing Modern Warfare 2. And while Treyarch has shown some nifty stuff for single-player, the studio has only released a teaser trailer for multiplayer and has remained silent since then.

Until next week, where Activision is hosting a Call of Duty: Black Ops Multiplayer Premiere event. Both Tina and Thierry Nguyen will be in attendance to see first-hand what's it like to double-stab dudes in multiplayer. We'll start with the Live Blog (embedded below) of the multiplayer presentation, then we'll also be posting impressions, footage, and maybe even a video interview. We're assuming the venue has a decent Wi-Fi signal, but in case it doesn't, you can also follow the 1UP Live Blog Twitter account

According to Activision, the presentation should begin around 6:00pm Pacific on September 1. Stay tuned to this story.


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Tuesday, August 31st, 2010 cubefield, cubefield unblocked, cubefield2 No Comments

Blizzard Interested in StarCraft Movie “with Right Partners”

StarCraft 2

It looks like Blizzard has slightly lower standards than Valve when it comes to adapting their properties into movies, in that they will actually consider outside help. That help just needs to be of a caliber no less than James Cameron's.

Speaking to MTV Multiplayer, Blizzard's Rob Pardo, executive vice president of game design, said they've always been open to adaptions for their games -- particularly StarCraft -- so long as they find the "right partners" to adapt them with. "We probably could have made a ['StarCraft'] movie or something on TV years and years ago, but it's really important to us that we find creative people that are really talented but also really excited about our properties," Pardo explained. "That's always been the challenge for us. I think if Jim Cameron came to us tomorrow and said, 'You want to make a 'StarCraft' movie?' we'd probably sign that."

Pardo also said this is exactly what happened with World of Warcraft, and why they decided to go ahead with that film adaptation. "We were really excited about being involved with Legendary Pictures, who we thought had a really good track record with these sorts of movies that would make sense for our franchises," Pardo explained. Previous adaptations under Legendary Pictures' banner include Watchmen, 300, Where the Wild Things Are, and Christopher Nolan's Batman films.


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Tuesday, August 31st, 2010 cubefield, cubefield unblocked, cubefield2 No Comments

Final Fantasy XIV Open Beta Starts Tomorrow

Final Fantasy XIV

Have any interest in Final Fantasy XIV whatsoever? Then how about giving it a try? Square Enix has announced that the open beta test for the game will start tomorrow, September 1, at 7PM PST, letting anyone interested in the title download the client and test the game out themselves.

Those who were in the recently completed closed beta test can already download the new open beta client, which will include a few tweaks and improvements made during the closed beta period. There's no indication when the open beta period will end, but the game is set for release on September 30, with those purchasing the collector's edition getting early access on the 22, so probably expect the open beta to end before then.

To be clear, this is of course all referring to the PC version of the game, as the PlayStation 3 version isn't set for release until March due to RAM restrictions. An Xbox 360 version of the game hasn't been entirely ruled out, either, but Microsoft's strict Xbox Live policies are currently keeping it on hold.


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Tuesday, August 31st, 2010 cubefield, cubefield unblocked, cubefield2 No Comments

Complete List of Fallout New Vegas Achievements Revealed


Fallout New Vegas due next month, but as usual, the complete batch of achievements is now available over at Xbox 360 Achievements.

There are 50 achievements in all worth a total of 1000 Gamerscore, with what looks like around twenty of them coming over the natural course of the game. The rest can be found by picking locks, crafting items and playing Blackjack.

Check out the full list below. The game will be out on Xbox 360, PS3 and PC on October 19.


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Tuesday, August 31st, 2010 cubefield, cubefield unblocked, cubefield2 No Comments
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